BetSoft kicks off promotional campaign for Max Quest

News on 3 Sep 2018

Online gambling games developer BetSoft has launched an ambitious and high tech promotional initiative in support of its forthcoming Max Quest offering, setting up an interactive augmented reality (“AR”) installation at Berlin’s  Alexa Centre, where visitors came face-to-face with fearsome reanimated mummies and scuttling scarab beetles.

Due for release in September 2018, Max Quest is a role-playing, action adventure game that transplants the excitement of RNG-based slot gaming into a multi-player interactive shooting experience.  Up to six players unite to brave a subterranean maze in search of undiscovered treasure, fighting back hordes of the sun god’s supernatural enemies, and tackling tricky boss enemies to earn XP and enter regular leaderboard contests.

Blending the best of console and casino games, BetSoft claimed Monday that Max Quest is the dawn of an entirely new kind of RNG gaming, and its promotional campaign is set to be just as remarkable.  To capture the attention of both slot players and video gamers,

Betsoft will showcase Max Quest in a series of different social experiences that draw on the cultural touchstones of arcade, home, and real-money gaming – from the 1970s through to today.  Game characters will also be messing with the space-time continuum and popping up at historical milestones under the #MummyBomb hashtag.

To set the scene for a campaign geared towards sharing and participation, Max Quest’s first exposure to the public in Berlin brought the Ancient Egyptian experience to life on a grand scale.  The augmented reality Magic Mirror was installed in the main plaza of the Alexa Centre, on Alexanderplatz, where it surprised passers-by, and encouraged players to party up to traverse a life-sized virtual version of one of Max Quest’s treasure-laden rooms.

Participants stood in front of a large screen, which used a live video feed of the plaza, overlaid with game elements, to deliver an immersive experience. Shoppers’ reactions and interactions with the Magic Mirror were captured.

Players then scored points by stamping on AR scarabs that scurried underfoot, collecting scattered treasure and battling life-sized mummies who seemed to appear from the ground beside them.

Other elements were also superimposed, including tomb walls, statues and sarcophagi that transported players to a world of action and adventure beneath the sands.

Highlights from the Magic Mirror experience are now available to view here:

A countdown to the game’s official launch, along with a teaser trailer, can be found at

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