For many players, the game of Craps looks intimidating. This has caused a number of people to shy away from the table. However, the game is quite easy to learn and once the basic rules have been mastered, players can begin to develop their own playing strategies that can provide them a slight edge at the table. The game involved rolling a pair of dice. The player who is rolling is referred to as the “shooter”. The dice can produce a result between 2 and 12 and some numbers will appear more often than others.

Since 7 is the most commonly rolled number, the game revolves around this number. The 7 will only win when it appears on a come-out roll, which is the first roll of the game. If it appears on subsequent rolls, the 7 will lose, but the point number will be a winner.

When playing the game in an online casino, players will only be able to view half of the table, however, in a live casino; the second half of the table is exactly the same. This just makes the table bigger so more bets can be accepted.

When the shooter rolls for the first time, this is called the come-out roll. If the shooter rolls a 7 and then a 5, the 5 will become the point. The shooter will continue to roll until the point number is repeated or another 7 is rolled. When either of these events occurs, the round of play ends. A new shooter will take the dice and throw a come-out roll.

There are various bets that can be made at the table, including the pass line, don’t pass line, come bets, don’t come bets and sucker bets. Pass line bets are the easiest to make and are common bets placed by beginner players. When wagering on the pas line, the player is betting that a 7 or 11 will appear on the come-out roll. If this happens, the player will win double their bet. However, if the roll is another number besides 2, 7, 11 and 12, a point will be established. When betting the pass line, the player will want that point number to be rolled again before a 7 appears. If this happens, the win is double the amount of the bet. If 2, 3 or 12 are the come-out rolls, the player will lose their bet.

The Don’t Pass bet is the exact opposite of the pass line bet. Players making this bet are betting against the shooter. In this case, the player will want a 2, 3 or 12 as a come-out roll. Once a point is established, don’t pass bets will win if a 7 is rolled before the established point number.

Come bets are similar to pass line bets and can be made on any number. These bets are made after a point has been established. Should the shooter roll a 7 or 11, the bet wins, but if 2, 3 or 12 appear, it is a loss. Don’t come bets are the opposite. A 7 must be rolled before a repeated point roll in order for the player to win.

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