Play’n Go’s Iron Girl slot released

News on 4 Oct 2018

Iron Girl is the title of the latest 5-reel slot from the development studios of Play’nGo featuring a fantasy-space theme in which the well armoured Iron Girl does battle against the universe’s most dangerous and notorious criminals Quake, Shia, Slith and Thunder.

The theme follows the adventures of Iron Girl, an intergalactic bounty hunter chasing down wanted criminals across the galaxy with the help of her Iron Armour. The graphics are enhanced by the first use by the developer of 3D graphics to animate the Iron Armor feature.

Play’n GO CEO Johan Törnqvist spoke about the use of 3D and the decision to finally bring it into play for this game:

“3D graphics are getting very popular in slot gaming, but we didn’t want to rush right into using them just because the option was there; we wanted to make sure we had the right game and that it would look perfect.

“When designing Iron Girl, we decided we needed something visually to make the game stand out and do justice to the concept and the entertaining nature of the game, so the time was right for 3D.

“It is a very engaging game, and the visuals add even more to the player experience, which is very important for us.”

Related and similar

Play’n Go’s Iron Girl slot released

News on 4 Oct 2018

Iron Girl is the title of the latest 5-reel slot from the development studios of Play’nGo featuring a fantasy-space theme in which the well armoured Iron Girl does battle against the universe’s most dangerous and notorious criminals Quake, Shia, Slith and Thunder.

The theme follows the adventures of Iron Girl, an intergalactic bounty hunter chasing down wanted criminals across the galaxy with the help of her Iron Armour. The graphics are enhanced by the first use by the developer of 3D graphics to animate the Iron Armor feature.

Play’n GO CEO Johan Törnqvist spoke about the use of 3D and the decision to finally bring it into play for this game:

“3D graphics are getting very popular in slot gaming, but we didn’t want to rush right into using them just because the option was there; we wanted to make sure we had the right game and that it would look perfect.

“When designing Iron Girl, we decided we needed something visually to make the game stand out and do justice to the concept and the entertaining nature of the game, so the time was right for 3D.

“It is a very engaging game, and the visuals add even more to the player experience, which is very important for us.”

Related and similar